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API > API/Runtime > API/Runtime/AudioMixer > API/Runtime/AudioMixer/USynthComponent
Description
Call if creating this synth component not via an actor component in BP, but in code or some other location. Optionally override the sample rate of the sound wave, otherwise it uses the audio device's sample rate.
| Name | Initialize |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioMixer/Public/Components/SynthComponent.h |
| Include Path | #include "Components/SynthComponent.h" |
| Source | /Engine/Source/Runtime/AudioMixer/Private/Components/SynthComponent.cpp |
void Initialize
(
int32 SampleRateOverride
)