Navigation
API > API/Runtime > API/Runtime/AudioMixer
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USubsystem
- UDynamicSubsystem
- UAudioEngineSubsystem
- UAudioBusSubsystem
References
| Module | AudioMixer |
| Header | /Engine/Source/Runtime/AudioMixer/Public/AudioBusSubsystem.h |
| Include | #include "AudioBusSubsystem.h" |
Syntax
class UAudioBusSubsystem : public UAudioEngineSubsystem
Remarks
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| Audio::FPatchInput | AddPatchInputForAudioBus
(
Audio::FAudioBusKey InAudioBusKey, |
||
| Audio::FPatchOutputStrongPtr | AddPatchOutputForAudioBus
(
Audio::FAudioBusKey InAudioBusKey, |
||
| void | |||
| bool | IsAudioBusActive
(
Audio::FAudioBusKey InAudioBusKey |
||
| void | |||
| void | StartAudioBus
(
Audio::FAudioBusKey InAudioBusKey, |
Audio bus API from FMixerDevice. | |
| void | StopAudioBus
(
Audio::FAudioBusKey InAudioBusKey |
Overridden from USubsystem
| Type | Name | Description | |
|---|---|---|---|
| void | Deinitialize () |
Implement this for deinitialization of instances of the system | |
| void | Initialize
(
FSubsystemCollectionBase& Collection |
Implement this for initialization of instances of the system | |
| bool | ShouldCreateSubsystem
(
UObject* Outer |
Override to control if the Subsystem should be created at all. |