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API > API/Runtime > API/Runtime/AudioMixer > API/Runtime/AudioMixer/Quartz > API/Runtime/AudioMixer/Quartz/UQuartzClockHandle
References
| Module | AudioMixer |
| Header | /Engine/Source/Runtime/AudioMixer/Public/Quartz/AudioMixerClockHandle.h |
| Include | #include "Quartz/AudioMixerClockHandle.h" |
| Source | /Engine/Source/Runtime/AudioMixer/Private/Quartz/AudioMixerClockHandle.cpp |
UFUNCTION (BlueprintCallable, Category="Quartz Clock Handle",
Meta=(WorldContext="WorldContextObject"))
float GetEstimatedRunTime
(
const UObject * WorldContextObject
)
Remarks
Returns the amount of time, in seconds, the clock has been running. Caution: due to latency, this will not be perfectly accurate.