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API > API/Runtime > API/Runtime/AudioMixer > API/Runtime/AudioMixer/Quartz > API/Runtime/AudioMixer/Quartz/FQuartzClockManager
References
| Module | AudioMixer |
| Header | /Engine/Source/Runtime/AudioMixer/Public/Quartz/AudioMixerClockManager.h |
| Include | #include "Quartz/AudioMixerClockManager.h" |
| Source | /Engine/Source/Runtime/AudioMixer/Private/Quartz/AudioMixerClockManager.cpp |
void SubscribeToTimeDivision
&40;
FName InClockName,
MetronomeCommandQueuePtr InListenerQueue,
EQuartzCommandQuantization InQuantizationBoundary
&41;
Remarks
Subscribe to a specific time division on a clock TODO: update the metronome subscription functions to take an FQuartzGameThreadSubscriber instead of the Command queue ptr (to support metronome event offset)