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API > API/Runtime > API/Runtime/AudioMixer > API/Runtime/AudioMixer/Quartz
Inheritance Hierarchy
- FQuartzLatencyTimer
- FQuartzCrossThreadMessage
- IQuartzQuantizedCommand
- FQuantizedNotify
References
| Module | AudioMixer |
| Header | /Engine/Source/Runtime/AudioMixer/Public/Quartz/AudioMixerQuantizedCommands.h |
| Include | #include "Quartz/AudioMixerQuantizedCommands.h" |
Syntax
class FQuantizedNotify : public Audio::IQuartzQuantizedCommand
Remarks
QuartzQuantizedCommand that basically no-ops, so the game thread can get notified on a musical boundary.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIsCanceled | ||
| float | OffsetInMs | ||
| TSharedPtr< FQuartzClock > | OwningClockPtr | ||
| float | SampleRate |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FQuantizedNotify
(
float InMsOffset |
Ctor |
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Dtor |
Overridden from IQuartzQuantizedCommand
| Type | Name | Description | |
|---|---|---|---|
| FName | |||
| EQuartzCommandType | |||
| TSharedPtr< IQuartzQuantizedCommand > | Allocate a copy of the derived class | ||
| void | OnQueuedCustom
(
const FQuartzQuantizedCommandInitInfo& InCommandInitInfo |
Derived classes can override these to add extra functionality | |
| int32 | OverrideFramesUntilExec
(
int32 NumFramesUntilExec |
Called if the event type uses an altered amount of frames. | |
| bool |