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A multiband EQ submix effect.
| Name | FSubmixEffectEQBand |
| Type | struct |
| Header File | /Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectEQ.h |
| Include Path | #include "SubmixEffects/AudioMixerSubmixEffectEQ.h" |
Syntax
USTRUCT (BlueprintType )
struct FSubmixEffectEQBand
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSubmixEffectEQBand() |
SubmixEffects/AudioMixerSubmixEffectEQ.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bandwidth | float | The bandwidth, in octaves, of the EQ band. | SubmixEffects/AudioMixerSubmixEffectEQ.h |
|
| bEnabled | uint32 | Whether or not the EQ band is enabled. | SubmixEffects/AudioMixerSubmixEffectEQ.h |
|
| Frequency | float | Cutoff frequency (in hz) of the EQ band. | SubmixEffects/AudioMixerSubmixEffectEQ.h |
|
| GainDb | float | The gain in decibels of the EQ band. | SubmixEffects/AudioMixerSubmixEffectEQ.h |
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