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API > API/Runtime > API/Runtime/AudioMixer > API/Runtime/AudioMixer/FQuartzMetronome
Wrapper around our array so it can be indexed into by different Enums that represent musical time
| Name | FFramesInTimeValue |
| Type | struct |
| Header File | /Engine/Source/Runtime/AudioMixer/Public/Quartz/QuartzMetronome.h |
| Include Path | #include "Quartz/QuartzMetronome.h" |
Syntax
struct FFramesInTimeValue
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FramesInTimeValueInternal | double | Quartz/QuartzMetronome.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset() |
Quartz/QuartzMetronome.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
double & operator[]
(
EQuartzCommandQuantization InTimeValue |
Quartz/QuartzMetronome.h | ||
const double & operator[]
(
EQuartzCommandQuantization InTimeValue |
Quartz/QuartzMetronome.h | ||
double & operator[]
(
int32 Index |
Quartz/QuartzMetronome.h | ||
const double & operator[]
(
int32 Index |
Quartz/QuartzMetronome.h |