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API > API/Runtime > API/Runtime/AudioMixer > API/Runtime/AudioMixer/FMixerDevice
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ISoundfieldFactory * GetFactoryForSubmixInstance
(
USoundSubmix* SoundSubmix |
If SoundSubmix is a soundfield submix, this will return the factory used to encode source audio to it's soundfield format. | AudioMixerDevice.h | |
ISoundfieldFactory * GetFactoryForSubmixInstance
(
FMixerSubmixWeakPtr& SoundSubmixPtr |
AudioMixerDevice.h |
GetFactoryForSubmixInstance(USoundSubmix *)
Description
If SoundSubmix is a soundfield submix, this will return the factory used to encode source audio to it's soundfield format. Otherwise, returns nullptr.
| Name | GetFactoryForSubmixInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioMixer/Public/AudioMixerDevice.h |
| Include Path | #include "AudioMixerDevice.h" |
| Source | /Engine/Source/Runtime/AudioMixer/Private/AudioMixerDevice.cpp |
ISoundfieldFactory * GetFactoryForSubmixInstance
(
USoundSubmix * SoundSubmix
)
GetFactoryForSubmixInstance(FMixerSubmixWeakPtr &)
| Name | GetFactoryForSubmixInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioMixer/Public/AudioMixerDevice.h |
| Include Path | #include "AudioMixerDevice.h" |
| Source | /Engine/Source/Runtime/AudioMixer/Private/AudioMixerDevice.cpp |
ISoundfieldFactory * GetFactoryForSubmixInstance
(
FMixerSubmixWeakPtr & SoundSubmixPtr
)