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API > API/Runtime > API/Runtime/AudioMixer
| Name | FChildSubmixInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/AudioMixer/Public/AudioMixerSubmix.h |
| Include Path | #include "AudioMixerSubmix.h" |
Syntax
struct FChildSubmixInfo : public FNoncopyable
Inheritance Hierarchy
- FNoncopyable → FChildSubmixInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AudioMixerSubmix.h | |||
FChildSubmixInfo
(
TWeakPtr< FMixerSubmix, ESPMode::ThreadSafe > SubmixWeakPtr |
AudioMixerSubmix.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Encoder | TUniquePtr< ISoundfieldEncoderStream > | If the child submix is not a soundfield submix, we may need to encode its audio output in ProcessAudio. | AudioMixerSubmix.h | |
| IncomingPacketToTranscode | TUniquePtr< ISoundfieldAudioPacket > | This is filled by either the Encoder or the Transcoder, and passed to this submix' mixer. | AudioMixerSubmix.h | |
| SubmixPtr | TWeakPtr< FMixerSubmix, ESPMode::ThreadSafe > | AudioMixerSubmix.h | ||
| Transcoder | TUniquePtr< ISoundfieldTranscodeStream > | If this child submix is a soundfield submix that we can read the output of, we may need to transcode it's audio output. | AudioMixerSubmix.h |