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API > API/Runtime > API/Runtime/AudioMixer
Struct holding mappings of runtime source ids (bus instances) to bus send level.
| Name | FAudioBusSend |
| Type | struct |
| Header File | /Engine/Source/Runtime/AudioMixer/Public/AudioMixerBus.h |
| Include Path | #include "AudioMixerBus.h" |
Syntax
struct FAudioBusSend
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SendLevel | float | AudioMixerBus.h | ||
| SourceId | int32 | AudioMixerBus.h | ||
| TransmitterID | uint64 | AudioMixerBus.h |