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API > API/Runtime > API/Runtime/AudioMixer > API/Runtime/AudioMixer/Components > API/Runtime/AudioMixer/Components/USynthComponent
- UActorComponent::OnRegister()
- USceneComponent::OnRegister()
- USynthComponent::OnRegister()
- USynthSamplePlayer::OnRegister()
- UGranularSynth::OnRegister()
- UMediaSoundComponent::OnRegister()
References
| Module | AudioMixer |
| Header | /Engine/Source/Runtime/AudioMixer/Public/Components/SynthComponent.h |
| Include | #include "Components/SynthComponent.h" |
| Source | /Engine/Source/Runtime/AudioMixer/Private/Components/SynthComponent.cpp |
virtual void OnRegister&40;&41;
Remarks
Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.