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Unreal Engine C++ API Reference > Runtime > AudioExtensions > ISoundfieldEndpoint
References
Module | AudioExtensions |
Header | /Engine/Source/Runtime/AudioExtensions/Public/ISoundfieldEndpoint.h |
Include | #include "ISoundfieldEndpoint.h" |
Source | /Engine/Source/Runtime/AudioExtensions/Private/ISoundfieldEndpoint.cpp |
int32 GetRemainderInPacketBuffer&40;&41;
Remarks
Returns the amount of ISoundfieldAudioPackets that can be buffered for this endpoint before reaching capacity.