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API > API/Runtime > API/Runtime/AudioExtensions > API/Runtime/AudioExtensions/ISoundfieldEncodingSettingsProxy
- ISoundfieldEncodingSettingsProxy::GetUniqueId()
- FOculusAudioSoundfieldSettingsProxy::GetUniqueId()
- FAmbisonicsSoundfieldSettings::GetUniqueId()
References
| Module | AudioExtensions |
| Header | /Engine/Source/Runtime/AudioExtensions/Public/ISoundfieldFormat.h |
| Include | #include "ISoundfieldFormat.h" |
uint32 GetUniqueId&40;&41; const
Remarks
This should return a unique This is used so that we don't call the same encode operation multiple times for a single source being sent to identical submixes.