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API > API/Runtime > API/Runtime/AudioExtensions
| Name | ISoundWaveCloudStreamingFeature |
| Type | class |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/ISoundWaveCloudStreaming.h |
| Include Path | #include "ISoundWaveCloudStreaming.h" |
Syntax
class ISoundWaveCloudStreamingFeature : public IModularFeature
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ISoundWaveCloudStreamingFeature() |
ISoundWaveCloudStreaming.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AddCustomizationCloudStreamingPlatformDetails
(
IDetailLayoutBuilder& InDetailLayoutBuilder |
Add editor customization for an instance. | ISoundWaveCloudStreaming.h | |
bool CanOverrideFormat
(
const USoundWave* InWaveToOverride |
Checks if the given sound wave can be turned into cloud streamable. | ISoundWaveCloudStreaming.h | |
FName GetOverrideFormatName
(
const USoundWave* InWaveToOverride |
Gets the format name to use when overriding the given sound wave for cloud streaming. | ISoundWaveCloudStreaming.h | |
FString GetOverrideParameterDDCHash
(
const USoundWave* InWaveToOverride |
Gets a hash of the parameters for the DDC. | ISoundWaveCloudStreaming.h | |
FGuid GetPluginGUID() |
Returns the GUID of this plugin. | ISoundWaveCloudStreaming.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName GetModularFeatureName() |
ISoundWaveCloudStreaming.h |