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Unreal Engine C++ API Reference > Runtime > AudioExtensions
Inheritance Hierarchy
- IAudioPluginFactory
- IAudioOcclusionFactory
- IAudioReverbFactory
- IAudioSourceDataOverrideFactory
- IAudioSpatializationFactory
- FITDSpatializationPluginFactory
- FMicrosoftSpatialSoundPluginFactory
References
Module | AudioExtensions |
Header | /Engine/Source/Runtime/AudioExtensions/Public/IAudioExtensionPlugin.h |
Include | #include "IAudioExtensionPlugin.h" |
Syntax
class IAudioPluginFactory
Remarks
IAudioPluginFactory This interface is inherited by spatialization, reverb and occlusion plugins to describe specifics of a plugin such as platform support, and display names.
Functions
Type | Name | Description | |
---|---|---|---|
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FString | Returns human-readable string representing the display name of this plugin. | |
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bool | Returns whether this plugin sends audio to an external renderer. | |
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bool | SupportsPlatform
(
const FString& PlatformName |
Returns whether this plugin supports use on the specified platform. |