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API > API/Runtime > API/Runtime/AudioExtensions > API/Runtime/AudioExtensions/IAudioParameterControllerInterfa-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetParameter
(
FAudioParameter&& InValue |
Sets a named parameter to the given parameter structure value. | AudioParameterControllerInterface.h | |
void SetParameter
(
FName InName, |
Template Specialization for non-script clients. | AudioParameterControllerInterface.h | |
void SetParameter
(
FName InName, |
AudioParameterControllerInterface.h | ||
void SetParameter
(
FName InName, |
AudioParameterControllerInterface.h | ||
void SetParameter
(
FName InName, |
AudioParameterControllerInterface.h | ||
void SetParameter
(
FName InName, |
AudioParameterControllerInterface.h | ||
void SetParameter
(
FName InName, |
AudioParameterControllerInterface.h | ||
void SetParameter
(
FName InName, |
AudioParameterControllerInterface.h | ||
void SetParameter
(
FName InName, |
AudioParameterControllerInterface.h | ||
void SetParameter
(
FName InName, |
AudioParameterControllerInterface.h | ||
void SetParameter
(
FName InName, |
AudioParameterControllerInterface.h | ||
void SetParameter
(
FName InName, |
AudioParameterControllerInterface.h |
SetParameter(FAudioParameter &&)
Description
Sets a named parameter to the given parameter structure value.
| Name | SetParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/AudioParameterControllerInterface.h |
| Include Path | #include "AudioParameterControllerInterface.h" |
void SetParameter
(
FAudioParameter && InValue
)
SetParameter(FName, DataType &&)
Description
Template Specialization for non-script clients.
| Name | SetParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/AudioParameterControllerInterface.h |
| Include Path | #include "AudioParameterControllerInterface.h" |
template<typename DataType>
void SetParameter
(
FName InName,
DataType &&
)
SetParameter(FName, bool &&)
| Name | SetParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/AudioParameterControllerInterface.h |
| Include Path | #include "AudioParameterControllerInterface.h" |
template<>
void SetParameter
(
FName InName,
bool && InBool
)
SetParameter(FName, float &&)
| Name | SetParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/AudioParameterControllerInterface.h |
| Include Path | #include "AudioParameterControllerInterface.h" |
template<>
void SetParameter
(
FName InName,
float && InFloat
)
SetParameter(FName, int32 &&)
| Name | SetParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/AudioParameterControllerInterface.h |
| Include Path | #include "AudioParameterControllerInterface.h" |
template<>
void SetParameter
(
FName InName,
int32 && InInteger
)
SetParameter(FName, FString &&)
| Name | SetParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/AudioParameterControllerInterface.h |
| Include Path | #include "AudioParameterControllerInterface.h" |
template<>
void SetParameter
(
FName InName,
FString && InString
)
SetParameter(FName, UObject *&&)
| Name | SetParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/AudioParameterControllerInterface.h |
| Include Path | #include "AudioParameterControllerInterface.h" |
template<>
void SetParameter
(
FName InName,
UObject *&& InObject
)
SetParameter(FName, TArray< bool > &&)
| Name | SetParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/AudioParameterControllerInterface.h |
| Include Path | #include "AudioParameterControllerInterface.h" |
template<>
void SetParameter
(
FName InName,
TArray < bool > && InBools
)
SetParameter(FName, TArray< float > &&)
| Name | SetParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/AudioParameterControllerInterface.h |
| Include Path | #include "AudioParameterControllerInterface.h" |
template<>
void SetParameter
(
FName InName,
TArray < float > && InFloats
)
SetParameter(FName, TArray< int32 > &&)
| Name | SetParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/AudioParameterControllerInterface.h |
| Include Path | #include "AudioParameterControllerInterface.h" |
template<>
void SetParameter
(
FName InName,
TArray < int32 > && InIntegers
)
SetParameter(FName, TArray< FString > &&)
| Name | SetParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/AudioParameterControllerInterface.h |
| Include Path | #include "AudioParameterControllerInterface.h" |
template<>
void SetParameter
(
FName InName,
TArray < FString > && InStrings
)
SetParameter(FName, TArray< UObject * > &&)
| Name | SetParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/AudioParameterControllerInterface.h |
| Include Path | #include "AudioParameterControllerInterface.h" |
template<>
void SetParameter
(
FName InName,
TArray < UObject * > && InObjects
)