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Information about the current state of the wave file we are transforming
| Name | FWaveformTransformationWaveInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/IWaveformTransformation.h |
| Include Path | #include "IWaveformTransformation.h" |
Syntax
struct FWaveformTransformationWaveInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Audio | Audio::FAlignedFloatBuffer * | IWaveformTransformation.h | ||
| NumChannels | int32 | IWaveformTransformation.h | ||
| NumEditedSamples | uint32 | IWaveformTransformation.h | ||
| SampleRate | float | IWaveformTransformation.h | ||
| StartFrameOffset | uint32 | IWaveformTransformation.h |