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Platform specific settings for Sound Wave cloud streaming.
| Name | FSoundWaveCloudStreamingPlatformProjectSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/ISoundWaveCloudStreaming.h |
| Include Path | #include "ISoundWaveCloudStreaming.h" |
Syntax
USTRUCT ()
struct FSoundWaveCloudStreamingPlatformProjectSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSoundWaveCloudStreamingPlatformProjectSettings() |
ISoundWaveCloudStreaming.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EnablementSetting | ESoundWaveCloudStreamingPlatformProjectEnableType | Overrides whether to use cloud streaming on this platform. | ISoundWaveCloudStreaming.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsDefault() |
ISoundWaveCloudStreaming.h |