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API > API/Runtime > API/Runtime/AudioExtensions
| Name | FAudioPluginSourceInputData |
| Type | struct |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/IAudioExtensionPlugin.h |
| Include Path | #include "IAudioExtensionPlugin.h" |
Syntax
struct FAudioPluginSourceInputData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AudioBuffer | Audio::FAlignedFloatBuffer * | The audio input buffer. | IAudioExtensionPlugin.h | |
| AudioComponentId | uint64 | The ID of the audio component associated with the wave instance. | IAudioExtensionPlugin.h | |
| ListenerOrientation | FQuat | The listener orientation. | IAudioExtensionPlugin.h | |
| NumChannels | int32 | Number of channels of the source audio buffer. | IAudioExtensionPlugin.h | |
| SourceId | int32 | The index of the source voice. Guaranteed to be between 0 and the max number of sources rendered. | IAudioExtensionPlugin.h | |
| SpatializationParams | const FSpatializationParams * | Spatialization parameters. | IAudioExtensionPlugin.h |