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API > API/Runtime > API/Runtime/AudioExtensions > API/Runtime/AudioExtensions/FAudioParameter
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void Merge
(
TArray< FAudioParameter >&& InParams, |
Moves InParams to OutParams that are not already included. | AudioParameter.h | |
void Merge
(
const FAudioParameter& InParameter, |
Sets values specified by type field of the given parameter on this parameter. | AudioParameter.h |
Merge(TArray< FAudioParameter > &&, TArray< FAudioParameter > &)
Description
Moves InParams to OutParams that are not already included. For backward compatibility (i.e. SoundCues), if a param is already in OutParams, attempts to merge param values together, but assigns the param the incoming param's type. Currently existing OutParam values left if new value of the same type is provided by InParam.
| Name | Merge |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/AudioParameter.h |
| Include Path | #include "AudioParameter.h" |
| Source | /Engine/Source/Runtime/AudioExtensions/Private/AudioParameter.cpp |
static void Merge
(
TArray < FAudioParameter > && InParams,
TArray < FAudioParameter > & OutParams
)
Merge(const FAudioParameter &, bool, bool, bool)
Description
Sets values specified by type field of the given parameter on this parameter. If the provided parameter is set to type 'None', takes all values of the given parameter. bInTakeName = Take the name of the provided parameter. bInTakeType = Take the type of the provided parameter. bInMergeArrayTypes - Appends array(s) for specified type if true, else swaps the local value with that of the provided parameter if false.
| Name | Merge |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/AudioParameter.h |
| Include Path | #include "AudioParameter.h" |
| Source | /Engine/Source/Runtime/AudioExtensions/Private/AudioParameter.cpp |
void Merge
(
const FAudioParameter & InParameter,
bool bInTakeName,
bool bInTakeType,
bool bInMergeArrayTypes
)