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Unreal Engine C++ API Reference > Runtime > AudioCaptureCore > IAudioCaptureStream
References
Module | AudioCaptureCore |
Header | /Engine/Source/Runtime/AudioCaptureCore/Public/AudioCaptureDeviceInterface.h |
Include | #include "AudioCaptureDeviceInterface.h" |
virtual bool RegisterUser
&40;
const TCHAR &42; UserId
&41;
Remarks
Lets us know which users are in the system.