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Unreal Engine C++ API Reference > Runtime > AudioCaptureCore
Type
typedef TFunction< void(const float &42;InAudio, int32 NumFrames, int32 NumChannels, int32 SampleRate, double StreamTime, bool bOverFlow)> FOnCaptureFunction
References
Module | AudioCaptureCore |
Header | /Engine/Source/Runtime/AudioCaptureCore/Public/AudioCaptureDeviceInterface.h |
Include | #include "AudioCaptureDeviceInterface.h" |