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API > API/Runtime > API/Runtime/AudioAnalyzer > API/Runtime/AudioAnalyzer/UAudioAnalyzer
References
| Module | AudioAnalyzer |
| Header | /Engine/Source/Runtime/AudioAnalyzer/Classes/AudioAnalyzer.h |
| Include | #include "AudioAnalyzer.h" |
| Source | /Engine/Source/Runtime/AudioAnalyzer/Private/AudioAnalyzer.cpp |
UFUNCTION (BlueprintCallable, BlueprintCosmetic, Category=AudioAnalyzer,
Meta=(WorldContext="WorldContextObject"))
void StopAnalyzing
(
const UObject * WorldContextObject
)
Remarks
Stops analyzing audio.