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Unreal Engine C++ API Reference > Runtime > AudioAnalyzer > IAnalyzerNRTWorker
- IAnalyzerNRTWorker::Analyze()
- FLoudnessNRTWorker::Analyze()
- FConstantQNRTWorker::Analyze()
- FOnsetNRTWorker::Analyze()
References
Module | AudioAnalyzer |
Header | /Engine/Source/Runtime/AudioAnalyzer/Public/IAudioAnalyzerNRTInterface.h |
Include | #include "IAudioAnalyzerNRTInterface.h" |
void Analyze
&40;
TArrayView< const float > InAudio,
IAnalyzerNRTResult &42; OutResult
&41;
Remarks
Perform analysis of an audio stream. This method may be called multiple times with audio from the same source.