Navigation
API > API/Runtime > API/Runtime/AudioAnalyzer
FAnalyzerNRTFacade provides a simplified interface for running analyzer factories over complete audio resources.
| Name | FAnalyzerNRTFacade |
| Type | class |
| Header File | /Engine/Source/Runtime/AudioAnalyzer/Public/AudioAnalyzerNRTFacade.h |
| Include Path | #include "AudioAnalyzerNRTFacade.h" |
Syntax
class FAnalyzerNRTFacade
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAnalyzerNRTFacade
(
TUniquePtr< IAnalyzerNRTSettings > InSettings, |
Create an FAnalyzerNRTFacade with the analyzer settings and factory name. | AudioAnalyzerNRTFacade.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FactoryName | FName | AudioAnalyzerNRTFacade.h | ||
| Settings | TUniquePtr< IAnalyzerNRTSettings > | AudioAnalyzerNRTFacade.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TUniquePtr< IAnalyzerNRTResult > AnalyzePCM16Audio
(
const TArray< uint8 >& InRawWaveData, |
Analyze an entire PCM16 encoded audio object. | AudioAnalyzerNRTFacade.h |