Navigation
API > API/Runtime > API/Runtime/AssetRegistry
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AssetRegistry/IAssetRegistry.h | |||
| AssetRegistry/IAssetRegistry.h |
UE::AssetRegistry::ENUM_CLASS_FLAGS(EScanFlags)
| Name | UE::AssetRegistry::ENUM_CLASS_FLAGS |
| Type | function |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h |
| Include Path | #include "AssetRegistry/IAssetRegistry.h" |
namespace UE
{
namespace AssetRegistry
{
UE::AssetRegistry::ENUM_CLASS_FLAGS
(
EScanFlags
)
}
}
UE::AssetRegistry::ENUM_CLASS_FLAGS(EAssetSetManagerAssetFlags)
| Name | UE::AssetRegistry::ENUM_CLASS_FLAGS |
| Type | function |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h |
| Include Path | #include "AssetRegistry/IAssetRegistry.h" |
namespace UE
{
namespace AssetRegistry
{
UE::AssetRegistry::ENUM_CLASS_FLAGS
(
EAssetSetManagerAssetFlags
)
}
}