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API > API/Runtime > API/Runtime/AssetRegistry
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
AssetRegistry/IAssetRegistry.h |
|
|
|
AssetRegistry/IAssetRegistry.h |
|
UE::AssetRegistry::ENUM_CLASS_FLAGS(EScanFlags)
| |
|
| Name |
UE::AssetRegistry::ENUM_CLASS_FLAGS |
| Type |
function |
| Header File |
/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h |
| Include Path |
#include "AssetRegistry/IAssetRegistry.h" |
namespace UE
{
namespace AssetRegistry
{
UE::AssetRegistry::ENUM_CLASS_FLAGS
(
EScanFlags
)
}
}
UE::AssetRegistry::ENUM_CLASS_FLAGS(EAssetSetManagerAssetFlags)
| |
|
| Name |
UE::AssetRegistry::ENUM_CLASS_FLAGS |
| Type |
function |
| Header File |
/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h |
| Include Path |
#include "AssetRegistry/IAssetRegistry.h" |
namespace UE
{
namespace AssetRegistry
{
UE::AssetRegistry::ENUM_CLASS_FLAGS
(
EAssetSetManagerAssetFlags
)
}
}