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API > API/Runtime > API/Runtime/AssetRegistry > API/Runtime/AssetRegistry/UAssetRegistryHelpers
Description
Checks to see if the given asset data is a blueprint with a base class in the ClassNameSet. This checks the parent asset tag
| Name | IsAssetDataBlueprintOfClassSet |
| Type | function |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/AssetRegistryHelpers.h |
| Include Path | #include "AssetRegistry/AssetRegistryHelpers.h" |
| Source | /Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryHelpers.cpp |
static bool IsAssetDataBlueprintOfClassSet
(
const FAssetData & AssetData,
const TSet< FTopLevelAssetPath > & ClassNameSet
)