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API > API/Runtime > API/Runtime/AssetRegistry > API/Runtime/AssetRegistry/UAssetRegistryHelpers
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void FixupRedirectedAssetPath
(
FName& InOutAssetPath |
Resolves the provided asset path using asset redirectors. | AssetRegistry/AssetRegistryHelpers.h | |
static void FixupRedirectedAssetPath
(
FSoftObjectPath& InOutSoftObjectPath |
Resolves the provided soft object asset path using asset redirectors. | AssetRegistry/AssetRegistryHelpers.h |
FixupRedirectedAssetPath(FName &)
Description
Resolves the provided asset path using asset redirectors.
| Name | FixupRedirectedAssetPath |
| Type | function |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/AssetRegistryHelpers.h |
| Include Path | #include "AssetRegistry/AssetRegistryHelpers.h" |
| Source | /Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryHelpers.cpp |
static void FixupRedirectedAssetPath
(
FName & InOutAssetPath
)
Parameters
| Name | Remarks |
|---|---|
| InOutAssetPath | Asset path to resolve [In/Out]. |
FixupRedirectedAssetPath(FSoftObjectPath &)
Description
Resolves the provided soft object asset path using asset redirectors.
| Name | FixupRedirectedAssetPath |
| Type | function |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/AssetRegistryHelpers.h |
| Include Path | #include "AssetRegistry/AssetRegistryHelpers.h" |
| Source | /Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryHelpers.cpp |
static void FixupRedirectedAssetPath
(
FSoftObjectPath & InOutSoftObjectPath
)
Parameters
| Name | Remarks |
|---|---|
| InOutSoftObjectPath | Asset path to resolve [In/Out]. |