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API > API/Runtime > API/Runtime/AssetRegistry > API/Runtime/AssetRegistry/IAssetRegistry
Description
Gets asset data for all assets in the registry. This method may be slow, use a filter if possible to avoid iterating over the entire registry.
| Name | GetAllAssets |
| Type | function |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h |
| Include Path | #include "AssetRegistry/IAssetRegistry.h" |
UFUNCTION (BlueprintCallable, BlueprintPure=false, Category="AssetRegistry")
bool GetAllAssets
(
TArray< FAssetData > & OutAssetData,
bool bIncludeOnlyOnDiskAssets
) const
Parameters
| Name | Remarks |
|---|---|
| OutAssetData | the list of assets in this path |