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API > API/Runtime > API/Runtime/AssetRegistry > API/Runtime/AssetRegistry/IAssetRegistry
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DECLARE_TS_MULTICAST_DELEGATE_TwoParams
(
FAssetRenamedEvent, |
Event for when assets are renamed in the registry | AssetRegistry/IAssetRegistry.h | |
DECLARE_TS_MULTICAST_DELEGATE_TwoParams
(
FEnumerateAssetsEvent, |
Event triggered when a query of the AssetRegistry's on-disk assets is made. | AssetRegistry/IAssetRegistry.h |
DECLARE_TS_MULTICAST_DELEGATE_TwoParams(FAssetRenamedEvent, const FAssetData &, const FString &)
Description
Event for when assets are renamed in the registry
| Name | DECLARE_TS_MULTICAST_DELEGATE_TwoParams |
| Type | function |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h |
| Include Path | #include "AssetRegistry/IAssetRegistry.h" |
DECLARE_TS_MULTICAST_DELEGATE_TwoParams
(
FAssetRenamedEvent,
const FAssetData &,
const FString &
)
DECLARE_TS_MULTICAST_DELEGATE_TwoParams(FEnumerateAssetsEvent, const FARCompiledFilter &, UE::AssetRegistry::EEnumerateAssetsFlags)
Description
Event triggered when a query of the AssetRegistry's on-disk assets is made. The event is triggered only if the filter is valid. The event is not triggered for queries of in-memory assets only, such as GetInMemoryAssets.
| Name | DECLARE_TS_MULTICAST_DELEGATE_TwoParams |
| Type | function |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h |
| Include Path | #include "AssetRegistry/IAssetRegistry.h" |
DECLARE_TS_MULTICAST_DELEGATE_TwoParams
(
FEnumerateAssetsEvent,
const FARCompiledFilter &,
UE::AssetRegistry::EEnumerateAssetsFlags
)