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Interface class for functions that return extra dependencies to add to Assets of a given Class, to e.g. add dependencies on external Assets in a subdirectory.
| Name | IAssetDependencyGatherer |
| Type | class |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/AssetDependencyGatherer.h |
| Include Path | #include "AssetRegistry/AssetDependencyGatherer.h" |
Syntax
class IAssetDependencyGatherer
Derived Classes
Structs
| Name | Remarks |
|---|---|
| FGathereredDependency |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GatherDependencies
(
const FAssetData& AssetData, |
Return the extra dependencies to add to the given AssetData, which is guaranteed to have ClassType equal to the class for which the Gatherer was registered. | AssetRegistry/AssetDependencyGatherer.h |