Navigation
API > API/Runtime > API/Runtime/AssetRegistry
| |
|
| Name |
FTagAndValue |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/AssetRegistryHelpers.h |
| Include Path |
#include "AssetRegistry/AssetRegistryHelpers.h" |
Syntax
USTRUCT (BlueprintType )
struct FTagAndValue
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Tag |
FName |
|
AssetRegistry/AssetRegistryHelpers.h |
- BlueprintReadWrite
- Transient
- Category=AssetData
|
| Value |
FString |
|
AssetRegistry/AssetRegistryHelpers.h |
- BlueprintReadWrite
- Transient
- Category=AssetData
|