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API > API/Runtime > API/Runtime/AssetRegistry
| Name | FReadPackageDataDependenciesArgs |
| Type | struct |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h |
| Include Path | #include "AssetRegistry/IAssetRegistry.h" |
Syntax
struct FReadPackageDataDependenciesArgs
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetRegistryDependencyDataOffset | int64 | AssetRegistry/IAssetRegistry.h | ||
| AssetRegistryDependencyDataSize | int64 | AssetRegistry/IAssetRegistry.h | ||
| BinaryNameAwareArchive | FArchive * | Required inputs, must be initialized and non-null. | AssetRegistry/IAssetRegistry.h | |
| ExtraPackageDependencies | TArray< TPair< FName, EExtraDependencyFlags > > | AssetRegistry/IAssetRegistry.h | ||
| ImportUsedInGame | TBitArray | Outputs. | AssetRegistry/IAssetRegistry.h | |
| NumImports | int32 | AssetRegistry/IAssetRegistry.h | ||
| NumSoftPackageReferences | int32 | AssetRegistry/IAssetRegistry.h | ||
| PackageVersion | FPackageFileVersion | AssetRegistry/IAssetRegistry.h | ||
| SoftPackageUsedInGame | TBitArray | AssetRegistry/IAssetRegistry.h |