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API > API/Runtime > API/Runtime/AssetRegistry
| |
|
| Name |
FDeserializeObjectPackageData |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h |
| Include Path |
#include "AssetRegistry/IAssetRegistry.h" |
Syntax
struct FDeserializeObjectPackageData
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ObjectClassName |
FString |
|
AssetRegistry/IAssetRegistry.h |
|
| ObjectPath |
FString |
|
AssetRegistry/IAssetRegistry.h |
|
| TagCount |
int32 |
|
AssetRegistry/IAssetRegistry.h |
|
Functions
Public