Navigation
API > API/Runtime > API/Runtime/AssetRegistry
| Name | FAssetRegistryPruneOptions |
| Type | struct |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/AssetRegistryState.h |
| Include Path | #include "AssetRegistry/AssetRegistryState.h" |
Syntax
struct FAssetRegistryPruneOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bRemoveDependenciesWithoutPackages | bool | Remove FDependsNodes that do not point to packages | AssetRegistry/AssetRegistryState.h | |
| ChunksToKeep | TSet< int32 > | AssetRegistry/AssetRegistryState.h | ||
| Options | FAssetRegistrySerializationOptions | AssetRegistry/AssetRegistryState.h | ||
| RemoveDependenciesWithoutPackagesKeepPrimaryAssetTypes | TSet< FPrimaryAssetType > | List of types that should not be pruned because they do not have a package | AssetRegistry/AssetRegistryState.h | |
| RemovePackages | TSet< FName > | AssetRegistry/AssetRegistryState.h | ||
| RequiredPackages | TSet< FName > | AssetRegistry/AssetRegistryState.h |