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API > API/Runtime > API/Runtime/AssetRegistry
| Name | FAssetRegistryAppendResult |
| Type | struct |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/AssetRegistryState.h |
| Include Path | #include "AssetRegistry/AssetRegistryState.h" |
Syntax
struct FAssetRegistryAppendResult
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AddedAssets | TArray< const FAssetData * > | AssetRegistry/AssetRegistryState.h | ||
| UpdatedAssets | TArray< const FAssetData * > | AssetRegistry/AssetRegistryState.h |