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API > API/Runtime > API/Runtime/AssetRegistry
| |
|
| Name |
FAssetRegistryAppendResult |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/AssetRegistryState.h |
| Include Path |
#include "AssetRegistry/AssetRegistryState.h" |
Syntax
struct FAssetRegistryAppendResult
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AddedAssets |
TArray< const FAssetData * > |
|
AssetRegistry/AssetRegistryState.h |
|
| UpdatedAssets |
TArray< const FAssetData * > |
|
AssetRegistry/AssetRegistryState.h |
|