Navigation
Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform
Inheritance Hierarchy
- FInputDeviceProperty
- FInputDeviceTriggerProperty
- FInputDeviceTriggerVibrationProperty
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/IInputInterface.h |
Include | #include "GenericPlatform/IInputInterface.h" |
Syntax
struct FInputDeviceTriggerVibrationProperty : public FInputDeviceTriggerProperty
Remarks
A generic input device property that sets vibration on triggers
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | TriggerPosition | |
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int32 | VibrationAmplitude | |
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int32 | VibrationFrequency |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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FName | PropertyName () |