Navigation
Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform
Inheritance Hierarchy
- FInputDeviceProperty
- FInputDeviceTriggerProperty
- FInputDeviceTriggerResistanceProperty
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/IInputInterface.h |
Include | #include "GenericPlatform/IInputInterface.h" |
Syntax
struct FInputDeviceTriggerResistanceProperty : public FInputDeviceTriggerProperty
Remarks
A generic trigger effect that allows analog triggers to have a resistance curve between two points (Start and End)
Variables
Type | Name | Description | |
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int32 | EndPosition | The position that the trigger should start providing resistance |
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int32 | EndStrengh | How strong the resistance is |
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int32 | StartPosition | The position that the trigger should start providing resistance |
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int32 | StartStrengh | How strong the resistance is |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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FName | PropertyName () |