Navigation
Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform
Inheritance Hierarchy
- FInputDeviceProperty
- FInputDeviceTriggerProperty
- FInputDeviceTriggerResetProperty
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/IInputInterface.h |
Include | #include "GenericPlatform/IInputInterface.h" |
Syntax
struct FInputDeviceTriggerResetProperty : public FInputDeviceTriggerProperty
Remarks
This property can be used to reset the state of a given trigger.
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
FName | PropertyName () |