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API > API/Runtime > API/Runtime/ApplicationCore > API/Runtime/ApplicationCore/FModifierKeysState
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
GenericPlatform/GenericApplication.h |
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FModifierKeysState
(
const bool bInIsLeftShiftDown,
const bool bInIsRightShiftDown,
const bool bInIsLeftControlDown,
const bool bInIsRightControlDown,
const bool bInIsLeftAltDown,
const bool bInIsRightAltDown,
const bool bInIsLeftCommandDown,
const bool bInIsRightCommandDown,
const bool bInAreCapsLocked
)
|
Constructor. Events are immutable once constructed. |
GenericPlatform/GenericApplication.h |
|
FModifierKeysState()
| |
|
| Name |
FModifierKeysState |
| Type |
function |
| Header File |
/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplication.h |
| Include Path |
#include "GenericPlatform/GenericApplication.h" |
FModifierKeysState()
FModifierKeysState(const bool, const bool, const bool, const bool, const bool, const bool, const bool, const bool, const bool)
Description
Constructor. Events are immutable once constructed.
| |
|
| Name |
FModifierKeysState |
| Type |
function |
| Header File |
/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplication.h |
| Include Path |
#include "GenericPlatform/GenericApplication.h" |
FModifierKeysState
(
const bool bInIsLeftShiftDown,
const bool bInIsRightShiftDown,
const bool bInIsLeftControlDown,
const bool bInIsRightControlDown,
const bool bInIsLeftAltDown,
const bool bInIsRightAltDown,
const bool bInIsLeftCommandDown,
const bool bInIsRightCommandDown,
const bool bInAreCapsLocked
)
Parameters
| Name |
Remarks |
| bInIsLeftShiftDown |
True if left shift is pressed |
| bInIsRightShiftDown |
True if right shift is pressed |
| bInIsLeftControlDown |
True if left control is pressed |
| bInIsRightControlDown |
True if right control is pressed |
| bInIsLeftAltDown |
True if left alt is pressed |
| bInIsRightAltDown |
True if right alt is pressed |