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This property can be used to reset the state of a given trigger.
| Name | FInputDeviceTriggerResetProperty |
| Type | struct |
| Header File | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/IInputInterface.h |
| Include Path | #include "GenericPlatform/IInputInterface.h" |
Syntax
struct FInputDeviceTriggerResetProperty : public FInputDeviceTriggerProperty
Inheritance Hierarchy
- FInputDeviceProperty → FInputDeviceTriggerProperty → FInputDeviceTriggerResetProperty
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInputDeviceTriggerResetProperty() |
GenericPlatform/IInputInterface.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName PropertyName() |
GenericPlatform/IInputInterface.h |