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API > API/Runtime > API/Runtime/ApplicationCore > API/Runtime/ApplicationCore/FGenericApplicationMessageHandle-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool OnTouchStarted
(
const TSharedPtr< FGenericWindow >& Window, |
GenericPlatform/GenericApplicationMessageHandler.h | ||
virtual bool OnTouchStarted
(
const TSharedPtr< FGenericWindow >& Window, |
GenericPlatform/GenericApplicationMessageHandler.h |
OnTouchStarted(const TSharedPtr< FGenericWindow > &, const FVector2D &, float, int32, int32)
| Name | OnTouchStarted |
| Type | function |
| Header File | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplicationMessageHandler.h |
| Include Path | #include "GenericPlatform/GenericApplicationMessageHandler.h" |
virtual bool OnTouchStarted
(
const TSharedPtr < FGenericWindow > & Window,
const FVector2D & Location,
float Force,
int32 TouchIndex,
int32 ControllerId
)
OnTouchStarted(const TSharedPtr< FGenericWindow > &, const FVector2D &, float, int32, FPlatformUserId, FInputDeviceId)
| Name | OnTouchStarted |
| Type | function |
| Header File | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplicationMessageHandler.h |
| Include Path | #include "GenericPlatform/GenericApplicationMessageHandler.h" |
virtual bool OnTouchStarted
(
const TSharedPtr < FGenericWindow > & Window,
const FVector2D & Location,
float Force,
int32 TouchIndex,
FPlatformUserId PlatformUserId,
FInputDeviceId DeviceId
)