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API > API/Runtime > API/Runtime/ApplicationCore > API/Runtime/ApplicationCore/FGenericApplicationMessageHandle-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool OnMotionDetected
(
const FVector& Tilt, |
GenericPlatform/GenericApplicationMessageHandler.h | ||
virtual bool OnMotionDetected
(
const FVector& Tilt, |
GenericPlatform/GenericApplicationMessageHandler.h |
OnMotionDetected(const FVector &, const FVector &, const FVector &, const FVector &, int32)
| Name | OnMotionDetected |
| Type | function |
| Header File | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplicationMessageHandler.h |
| Include Path | #include "GenericPlatform/GenericApplicationMessageHandler.h" |
virtual bool OnMotionDetected
(
const FVector & Tilt,
const FVector & RotationRate,
const FVector & Gravity,
const FVector & Acceleration,
int32 ControllerId
)
OnMotionDetected(const FVector &, const FVector &, const FVector &, const FVector &, FPlatformUserId, FInputDeviceId)
| Name | OnMotionDetected |
| Type | function |
| Header File | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplicationMessageHandler.h |
| Include Path | #include "GenericPlatform/GenericApplicationMessageHandler.h" |
virtual bool OnMotionDetected
(
const FVector & Tilt,
const FVector & RotationRate,
const FVector & Gravity,
const FVector & Acceleration,
FPlatformUserId PlatformUserId,
FInputDeviceId InputDeviceId
)