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Specifies the method for which the bone weights are normalized after the bone weight list is modified.
| Name | UE::AnimationCore::EBoneWeightNormalizeType |
| Type | enum |
| Header File | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include Path | #include "BoneWeights.h" |
Syntax
namespace UE
{
namespace AnimationCore
{
enum EBoneWeightNormalizeType
{
None,
AboveOne,
Always,
}
}
}
Values
| Name | Remarks |
|---|---|
| None | No normalization is performed. The sum of the weight values can exceed 1.0 |
| AboveOne | Normalization is only performed if the sum of the weights exceeds 1.0 |
| Always | Normalization is always performed such that the sum of the weights is always equal to 1.0 |