Navigation
API > API/Runtime > API/Runtime/AnimationCore > API/Runtime/AnimationCore/UAnimationDataSourceRegistry
References
Module | AnimationCore |
Header | /Engine/Source/Runtime/AnimationCore/Public/AnimationDataSource.h |
Include | #include "AnimationDataSource.h" |
Source | /Engine/Source/Runtime/AnimationCore/Private/AnimationDataSource.cpp |
bool RegisterDataSource
&40;
const FName & InName,
UObject &42; InDataSource
&41;
Remarks
Registers a new data source under a given name. Returns false in case the data source has already been registered. true if succeeded
Parameters
Name | Description |
---|---|
InName | The name to register the data source under |
InDataSource | The data source to register |