Navigation
API > API/Runtime > API/Runtime/AnimationCore > API/Runtime/AnimationCore/TBoneWeights > API/Runtime/AnimationCore/TBoneWeights/Blend
References
| Module | AnimationCore |
| Header | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include | #include "BoneWeights.h" |
template<typename ContainerTypeA, typename ContainerTypeB, typename CT>
std::enable_if<&33;std::is_const< CT >::value, void >::type Blend
&40;
const TBoneWeights< ContainerTypeA > & InBoneWeightsA,
const TBoneWeights< ContainerTypeB > & InBoneWeightsB,
float InBias,
const FBoneWeightsSettings & InSettings
&41;
Remarks
Blend two bone weights together, making sure to add in every influence from both, using the given settings. The bias value should lie on the [0,1] interval. Values outside that range may give unwanted results. NOTE: The current container can also be used as an input.