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Unreal Engine C++ API Reference > Runtime > AnimationCore > FNodeHierarchyWithUserData
- FNodeHierarchyWithUserData::SetGlobalTransform()
- FAnimationHierarchy::SetGlobalTransform()
References
Module | AnimationCore |
Header | /Engine/Source/Runtime/AnimationCore/Public/NodeHierarchy.h |
Include | #include "NodeHierarchy.h" |
virtual void SetGlobalTransform
&40;
int32 Index,
const FTransform & NewTransform
&41;