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API > API/Runtime > API/Runtime/AnimationCore > API/Runtime/AnimationCore/FNodeHierarchyWithUserData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FTransform & GetLocalTransform
(
int32 Index |
It's up to your hierarchy to decide what to do with this | NodeHierarchy.h | |
virtual FTransform & GetLocalTransform
(
int32 Index |
NodeHierarchy.h |
GetLocalTransform(int32)
Description
It's up to your hierarchy to decide what to do with this
| Name | GetLocalTransform |
| Type | function |
| Header File | /Engine/Source/Runtime/AnimationCore/Public/NodeHierarchy.h |
| Include Path | #include "NodeHierarchy.h" |
virtual const FTransform & GetLocalTransform
(
int32 Index
) const
GetLocalTransform(int32)
| Name | GetLocalTransform |
| Type | function |
| Header File | /Engine/Source/Runtime/AnimationCore/Public/NodeHierarchy.h |
| Include Path | #include "NodeHierarchy.h" |
virtual FTransform & GetLocalTransform
(
int32 Index
)